Reference · 貓紙

The Cheat Sheet

The whole game on one page. Print it, tape it inside the snack cabinet, consult it mid-hand at your own social risk.

The win condition

4 melds + 1 pair = 14 tiles. A meld is a run (3 in a row, one suit) or a triplet, or a kong. You hold 13; the 14th wins it.

E E E
The silhouette to memorize.

Your turn, every turn

  1. Draw from the wall. Flower? Set it aside, redraw from the tail.
  2. Optional: declare kong / win.
  3. Discard face-up. No announcement needed.

The calls

Pong, kong and a win are called out loud. Seung you just take — it can only come from your left neighbour, so there’s nothing to arbitrate. However you claim, reveal your own tiles and lay the meld face-up; never take a discard into your hand.

CallSay it?ClaimsFromBeats
Run — seung 上No, just take itdiscard completing a runleft neighbor only
Triplet — pong 碰“pong”discard completing a tripletanyoneseung
Kong — kong 槓“kong”4th copy of your tripletanyone, or self-drawnseung
Win — sik wu 食糊“sik wu”your winning tileanyoneeverything

Claim window closes when the next discard lands. No appeals.

Read the tiles

Three suits, 1–9 each, four copies of every tile. Dots and bamboo you can just count. Characters are numbers written in Chinese — here’s the decoder:

一 1 · 二 2 · 三 3 · 四 4 · 五 5 · 六 6 · 七 7 · 八 8 · 九 9 — sitting over 萬, ten-thousand.
Dots, 1–9. Count the circles.
Bamboo, 1–9. Count the sticks. The 1 is a bird.
E S W西 N
Winds — East 東, South 南, West 西, North 北 — then the dragons: red 中, green 發, and the blank white dragon.
1 2 3 4 1 2 3 4
Flowers: four seasons, four plants. Bonus points, no melds required.

Point quick menu

1 point3–4 points6 points (Spicy cap)
All Seungs 平糊1All pongs 對對糊3Full flush 清一色6
Zi-Mo 自摸1One suit + honors 混一色33 dragon pongs 大三元6
Each dragon pong1Little dragons 小三元4Only honors 字一色6
Round-/your-wind pong1Seven pairs 七對子4Only 1s & 9s6
Each of your flowers1Thirteen orphans 十三幺6
No flowers14 concealed pongs + Zi-Mo6
All 4 of a flower set14 wind pongs (or 3 + a pair)6
Robbed pong/kong win14 kongs6
Kong-replacement win1All 8 flowers = auto-win6

The money

  • Payout per person: chicken × 2^(points). The chicken = base stake, default a penny; table can agree on more before the first deal.
  • Ladder per person: 0=1 · 1=2 · 2=4 · 3=8 · 4=16 · 5=32 · 6=64.
  • Discarder pays double. Zi-Mo: everyone pays double.
  • Capped at 6 points — “Spicy” 辣.
  • “9-cards” called + full flush wins off you → discarder pays all debts.
  • Chicken hands are legal by default; a point minimum may be applied if agreed before the first deal.
  • Dealer keeps the deal by winning — 連莊.
  • Last 14 tiles of the wall are dead — no winner by then = wash, re-deal.

Emergency etiquette

  • Seating: Chinese people get seat priority; couples sit across, not adjacent.
  • “Tai-Pong” (太碰) = “I’m thinking about ponging.” Binding on no one, feared by all.
  • False win (詐糊): pay everyone the max.

Lost? The full curriculum starts from zero. Found? 開檯hoi toi.