Chapter 06 · The curriculum

Scoring, a.k.a. The Money Math

Points, the doubling ladder, who pays what and when they pay double, and the hands worth bragging about.

Deep breath. Mahjong scoring looks like folklore because it is folklore — every family seasons it differently. Ours is written down, and this chapter is a faithful transcription with commentary. The skeleton:

  1. Count the winning hand’s pointsfaan if you’re feeling ancestral — earned for how fancy the hand is.
  2. Convert points to a payout by doubling: every point doubles the money.
  3. Collect from everyone — with double from whoever earned it.

That’s it. Everything below is just the menu.

The point menu

1 point each

FeatureNotes
Hand of all Seungs (平糊ping wu)four runs + a pair, the tofu of hands
Zi-Mo (自摸zi mo)self-drawn winning tile
Round-wind pongthe wind of the current round
Your-wind pongyour seat’s wind
Each dragon pong中, 發, or white
Each of your own flowersflower number matches your seat
No flowers at all (無花mou faa)ironically
All four flowers of one setall seasons, or all plants
Win by robbed pong or kong (搶槓coeng gong)stolen at the moment of glory
Win on a kong replacement tilethe kong pays out twice

3 points

Hand
All pongs + a pair (對對糊deui deui wu)maximum clack
All one suit + honors (混一色wan yat sik)committed, tasteful

4 points

Hand
Two dragon pongs + a pair of the third (小三元siu saam yun)so close to legend
Seven pairs (七對子chat deui zi)see Chapter 5 — yes, we play it

6 points — the ceiling

Hand
Full flush (清一色cing yat sik)one suit, nothing else
Four concealed pongs + Zi-Mothe silent fortress
Three dragon pongs or kongs (大三元daai saam yun)wedding-toast material
Three wind pongs or kongs + a pair of the fourthlittle four winds
Four wind pongs or kongsthe weather report
Only honors (字一色zi yat sik)winds and dragons only
Only 1s and 9sterminal behavior
1 + 9 of each suit + one of every honor (十三幺sap saam jiu)thirteen orphans
Four kongsstatistically rude
All 8 flowersautomatic win, mid-hand, no assembly required

Points stack: an all-pong, one-suit-plus-honors hand with a dragon pong and a Zi-Mo finish is 3 + 3 + 1 + 1 = 8… which the cap immediately flattens to 6. Count it out loud anyway. It’s customary and it’s cardio.

The payout math

Pick a base stake — this unit is called “the chicken,” the value of a 0-point hand. Default is a penny. The table can agree on more before the first deal — dimes, chips, dumplings of enforceable value — but until someone speaks up, a penny it is.

Payout per person = chicken × 2^(points)

Then the multipliers:

  • Everyone pays the winner. All three of you. Every win.
  • The discarder pays double — the one who 出銃ceot cung funds their own downfall at twice the rate. It’s nothing personal and also entirely your fault.
  • Zi-Mo: everyone pays double. Nobody discarded, so everybody’s the problem. This is why self-draws are announced at the volume they’re announced at.

The ladder, chicken = 1:

Points0 (chicken)123456 (Spicy)
Per person1248163264
From the discarder248163264128

Worked example: you win a 3-point hand off Uncle Ming’s reckless discard. Uncle Ming pays 16 chickens, the other two pay 8 each, you collect 32 and say something gracious like “the tiles chose me.” Had you drawn it yourself: Zi-Mo doubles everyone to 16 × 3 = 48, plus the Zi-Mo point itself bumped you to 4 points first, so it’s actually 32 × 3 = 96. Yes, the Zi-Mo point and the Zi-Mo double stack. Scoring gives generously.

The “9-cards” rule

The signature clause. When a player’s exposed melds show nine tiles of a single suit, anyone at the table may — read: will, gleefully — call “9-cards!” From that moment, the threat of a full flush is officially on record — and if you still discard the tile that completes it, you don’t just pay double: the discarder pays all debts. All three shares. Alone.

It’s a formalized version of the oldest mahjong ethic there is: you were warned. The table said it out loud. The suit was right there.

The dealer

The dealer, zong, who wins keeps the deal連莊lin zong — and the other three players begin openly conspiring like it’s a period drama.

When nobody wins

The last 14 tiles of the wall are dead — nobody draws them. If the live wall runs out with no winner, the hand is a wash, 流局lau guk: no payments, same dealer re-deals, and everyone agrees the next hand is “the real one.”

One chapter left: the constitution itself — the full house rules, plus the table law that isn’t about tiles at all.